Author: Tuba GÜLER
Inventions inspired by nature, more descriptively named Biomimicry examples come into our lives every day. There are many designs inspired by nature, from household appliances to ships, from underwater to Olympic stadiums. Well, do you know how many devices you use in your daily life are inspired by nature? What is biomimicry and what are its examples, let’s examine it together.
Biomimic Examples İnspired By Nature
- Lotus and Exterior Cladding
- Anti-Icing Liquid for Frogs and Airplanes
- Heron Birds and High Speed Train
- Burdock and Velcro
- Dragonfly and Helicopter
- Dolphins and the Sonar System
- Naitulus and Submarine
- The Arctic Hare and Snowshoes
- Bee Honeycombs and Telescopes
- Squid and Jet Planes
- Bat and Radar System
- Chicken Head and Magic Body Check
- Migratory Birds and Show Aircrafts
- Sunflower and Solar Panels
- Shark and Boat Tread
- Spider Legs and Robots
- Dolphin Cloak and Ship Prow
- Gray Spotted Catfish and Space Shuttle Rockwell X-30
- Whaletail and Free Diving Fins
- Gecko Lizard and Climbing Shoes
- Shark and Moka Shark
Its aim is to create products, processes and policies – new lifestyles – that are well adapted to life in the world in the long run. Discovering through scientific research that animals, plants and microbes are excellent engineers. Sustainability: With the inspiration of biomimicry, design makes designs that are adaptable, visually compatible and produce solutions that consume the least energy.
It seems that nature is renewing itself so that the natural balance is preserved. With inquiry-based learning in the STEM approach, students research examples. He discovers that the work done makes things easier in daily life. Thus, they decide to solve the problems in their environment, inspired by nature. Science lesson is related to human and environmental science. The diversity of living things is investigated with the subject of biodiversity. Biodiversity is under threat due to the damage that humans cause to the environment. Students are expected to solve this problem. Students re-solve these problems, inspired by nature.
As the first study, it designs renewable nature-friendly greenhouses with the Tinkercad program for 3-dimensional view. In this work, he places solar panels in greenhouses. This insert is inspired by sunflower and makes its angle variable.
Second, they build teams and engineer designs together. Required materials are listed. Recycled plastic pet bottle, serum tube, syringe, colored kraft paper, silicone gun, tongue stick, paper, rubber band, scissors, ruler and pencil.
Students work to design spacecraft, airplanes, and greenhouses.
Students evaluate their design. Your strengths and weaknesses. It adds an advantage over the creatures they inspire. In this way, it creates a unique product.
A tournament is organized between the project teams. It starts from the Wheel of Fortune games and continues as a matching card game. A picture of the model is pasted on one of the cards, and a picture of the creature that inspired the card on the other. It is played as a memory game.
People follow inspiring nature instead of waiting for inspiration. While doing these, the feeling of curiosity is in the foreground. This is what scientists, past and present, have in common. Curiosity and observation help solve most problems. If students observe and research their work, they don’t see it as a burden. It does this by enjoying and learning. It identifies old knowledge with new ones. In this way, it provides permanent learning. It uses the disciplines as a whole. Their self-confidence increases by making designs with simple tools. Sustainability: Inspired by biomimicry, design can produce solutions that are adaptable, visually compatible and consuming the least energy.He senses what profession he can do in his STEM career. He learns to be patient. The feeling of obedience to the group develops with the positive result it achieves. He learns to share. If the student develops, the education system develops, the country’s economy develops and society develops. The environment of well-being is provided in this way. ECSA’s ten principles of citizen science are the following:
Citizen science projects actively involve citizens in scientific endeavour that generates new knowledge or understanding.
Citizen science projects have a genuine science outcome.
Both the professional scientist and the citizen scientist benefit from taking part.
Citizen scientists may, if they wish, participate in various stages of the scientific process.
Citizen scientists receive feedback from the project.
Citizen science is considered a research approach like any other, with limitations and biases that should be considered and controlled.
Citizen science project data and meta-data are made publicly available and where possible; results are published in an open access format.
Citizen scientists are suitably acknowledged in projects results and publications.
Citizen science programmes are evaluated for their scientific output, data quality, participant experience and wider societal or policy impact.
The leaders of citizen science projects take into consideration legal and ethical aspects of the project. (Schooleducation)
As a result of this activity, students achieve most of the aims of citizen science.https://alipinariho.meb.k12.tr/icerikler/dogadan-ilham-alinan-uygulamalar-applications-inspired-by-nature_11341235.html