The aim of this activity is to disseminate an Erasmus+ project ” SDGs Action!” to the school community and local institutions by using STEM . The project main goal is to educate the next generations of students to function sustainably in our interconnected world using technology as a mean of sustainability . In the “SDGs Action !” several digital games have been created about SDGs: 17 Scratch games (one per SDG), Makey Makey games ” SDGs in a pizza box”, interactive online games” Visible actions for invisible waste” EWWR’20 board game .
Working cooperatively students have learnt to value each other, the world around them and their contributions to their community and the planet. Six schools from six European countries( France, Finland, Italy, Bulgaria, Romania and Catalonia-Spain) have been working together to achieve the project goals. The project is close to the finish line and students are busy preparing the SDGs STEM fair in the Town Hall square in May for the whole school community and the local institutions.
An exhibition of the ” SDGs in a pizza box” made with Makey Makey will be shown by the pupils to their families and the school community and even local institutions will be able to play with them. Finally, the great challenge! Students will present the SDGs Action! project on the walls of the Town Council by ” Mapping”.
TOGETHER FOR THE PLANET IT IS MADE UP OF SIX INSIGHTS: 1 WATER 2. GOOD AIR 3. ANIMAL FRIENDS 4. TREES, LEAVES AND FLOWERS 5. CREATIVE RECYCLING 6. CLEAN ENERGY. ALL THE INSIGHTS ARE PRESENTED WITH AN INCLUSIVE, LABORATORY, ARGUMENTATIVE METHODOLOGY. ALL THE INSIGHTS ARE STRUCTURED AS A LEARNING UNIT (UDA) AND DESIGNED IN TERMS OF OBJECTIVES, CONTENTS, METHODS, TOOLS, PRODUCT AND RESULT EVIDENCE, IN ITINERE VERIFICATIONS AND FINAL EVALUATIONS (TRAINING AND SUMMARY BY CRITERIA).
To change the world just open a notebook!
“TOGETHER FOR THE PLANET”, transversal and multidisciplinary activities conducted by the team of teachers of the IC RENDE COMMENDA – PRIMARY SCHOOL STANCATI – RENDE – TEAM CLASSES IIF AND IIH
GIULIA FALCONE ROSSELLA FERRARI ANNALISA SASSONE ROBERTA ALESSIO.
The transversal and multidisciplinary path was designed with an annual deadline.
Materials
Creative and diversified works that allowed the students to use techniques, materials, strategies and methodologies. Materials used: paper and cardboard, plastic, rubber, cork, wood, leaves, shells, natural elements.
Motivation
The students were engaged through an inclusive and stimulating methodology.
The lessons took place in three ways:
in the classroom,
in DaD (that is a virtual laboratory class),
in Did (that is in the classroom while connected with students following lessons at home).
The methodological modality: laboratory, composition of creative works built with natural or recovery / recycling material, of listening, reading and guided and collective understanding of the many texts reworked by the team.
The use of technology and the technical / scientific apparatus have created an innovative setting and guaranteed the achieving of STEAM goals. It tried out the scientific method of making hypotheses, deriving predictions and carrying out empirical observations.
The pedagogical value
Cooperative learning and inclusion had a stimulating and motivating pedagogical effect. All the children were highly interested and constantly involved in the activities. The results of learning units (UdA) showed the achievement of autonomy and competences, the development of new resources, scientific /operational reformulations, arguments,graphic elaborations and expressive, artistic elaborations. The products realized: drawings, maps and diagrams, written summaries and contextualized exhibitions, storytelling, arguments, origami, graphic representations, posters, dioramas, artifacts, experiments and tests, manual jobs, invention of alternative and futuristic settings.
Why others should reply
The path presented is a good teaching practice: the results and evidence show that the pupils have participated and developed active knowledge that can be replicated through the appropriate presentation of the learning unit.
The planning of activities is carried out by the team in a preventive manner with respect to delivery. The Gant table is used; the structuring is by LEARNING UNIT (UDA).
OUR PARTNERS
University of Calabria Researchers' night
LIBRIAMOCI: MINISTERO DELLA PUBBLICA ISTRUZIONE
SCUOLA.NET: LE NOSTRE PAROLE PER IL PIANETA
SCUOLA.NET: INSIEME PER GLI OCEANI
GIORNATA INTERNAZIONALE DELLA TERRA
GIORNATA MONDIALE DEL LIBRO
Science and Technology week is a week full of activities that our Science, Mathematics and ICT teachers plan and prepare together with an interdisciplinary approach. It is an organization where we aim to bring together many activities related to science and technology with our students, teachers and parents at different times throughout the week. During the planning and preparation process, all of our students who are interested in STEM areas support the organization of the week by taking responsibility from the beginning to the end of this process. Students who want to take responsibility and student expectations of the week are determined via a mini questionnaire. While planning different activities that will include all members of the school, it is aimed that other disciplines also include concepts and topics related to science and technology throughout the week with an interdisciplinary approach. Due to pandemic this year, we held the science and technology week online.
On Monday, we started the week with an opening ceremony in the morning chat as a whole grade. We opened the week with a video of fun chemistry experiments performed by science teachers at school that cannot be conducted at home, a video on the development of technology and fun Mathematics questions.
In the morning chats throughout the week; we started each new day with morning talks on different topics related to science and technology such as video footage, “Super Moon” presentation, origami, cryptology, artificial intelligence, robotics, home-made student experiments in and videos in which we included our parents.
Sustainable development, “Development that meets the needs of current generations without compromising the ability of future generations to meet their own needs”
STEM Education for Sustainable Development Goals is holistic and transformational education which addresses learning content and outcomes, pedagogy and the learning environment.
Sustainability is a crucial factor through which we can ensure quality and long life on our planet Earth and all its inhabitants. Therefore we must enable our students to be aware of the importance and readiness to lead societies towards sustainable development – “development which meets the needs of current generations without compromising the ability of future generations to meet their own needs” [Brundtland Report of the World the Commission on Environment and Development (1987)]. Education is one of the strongest tools fostering sustainability at the individual level and in the daily life of each and one of us. Education oriented towards sustainability topics create empowered students that will become engaged citizens and active change-makers in shaping sustainability solutions.
The set of activities “Let’s act local – Green solutions for our city” is motivated by SDG13. The aims of activities were to introduce the students with Nature Based Solutions (NBS), to promote importance of knowledge, awareness and respect for green spaces and to analyze, plan and share the idea for implementation of a practical case in their local community. Students were motivated to be active citizens in implementing NBS in their local community. By different activities like solving jigsaw, watching short videos, discussion, making Mind-maps and writing essay students were motivated to understand the need to be active citizens and to start acting local. Students were challenged by facts about climate change and urbanization. They were introduced in NBS and motivated to go outside, to find critical points in their city for acting and to find and to plan appropriate green solutions for it (planting threes, green wall or vertical garden). The Learning Scenario for our NBS activities can be found here.
The resource Statistics in the Classroom – Sustainable Development Goals can be found here.
The activities were realized as two workshops (on 9 and 16 April) and final event (on 22 April) for promoting the outcomes, online via MS Teams. In the workshops took part students from 8th and 9th grade in our school Straso Pindzur, Karbinci – N Macedonia.
Climate change (1st workshop – 9 April 21)
The aim of the first workshop was to to raise awareness of climate change, its causes and consequences. The workshop started with solving jigsaws. Students working in three groups, had a task to solve one of the jigsaws. After solving it, they analyzed the graphic on images and prepared short oral presentation about it.