Every teacher makes constant efforts to teach his or her students. Ongoing training helps here a lot. In this unexpected situation, we were all challenged to develop a good strategy for teaching from home.
As the ambassador to Scientix and eTwinning, I was familiar with using a variety of online tools. With my students were already using a school platform like Edmodo and TwinSpace, the project space in eTwinning. In the first week, the transition from a school classroom to online learning brought a little difficulty in updating online accounts and encouraging students to engage.
We were at the end of April and we had developed various activities with students in acquiring knowledge through the Internet. The numerous pieces of training received from the Scientix network have had a very positive impact, made it easier for us to find the right paths to ensure a great engagement of students and the improvement of their digital competence.
We have developed the training using the Edmodo platform, created questionnaires using Google Forms, updated online calendars, drafted regulation for online learning, etc.
It is a specific online competition, which connects mathematics, IT and art. The purpose of the competition is to develop key competences and popularise mathematical instruments in front of a wide audience.The competition is a motivating tool for students to learn new knowledge and create their own environments and artworks.
To enter the competition you must fill in the data and attach an author’s photo or a dynamic file. There is no limit to the number of models that anyone can participate in. Each entry is self-registered. There are no age restrictions for the participants. After the deadline for participation, the works will be displayed in a voting gallery. There is a limit for voting from one address to 1 time a day. At the end of the second stage, the winners selected by the jury as well as the most liked work from the audience will be announced.