Describe software of the LEGO Mindstorms classroom EV3
Write code for LEGO Minstorms to move,
Use motion sensors, color sensors, mechanical arms …
https://education.lego.com/it-it/downloads/mindstorms-ev3/software Introduce the box lego mindstorms EV3- hardware that includes the robot controllers, sensors, motors….
Discuss about the use of robots in the society.
Lab Project Activity: Hands-on Lab Activity : Introduce LEGO EV3 Robot Hardware and Software How to program the robot with Scracth or EV3 Classroom Introduce how to make the robot move in different ways Students in groups build different types of robots, guided by the instructions on the site introduce a Mini hackathon challenge
The feedback will be given during: Demonstration of exercises in the hands-on lab activity. Demonstration of Mini Hackathon Challenge.
Completion of Lab and Mini Hackathon Challenge link Video
Peer to peer to students of different classes ( In Progress ) Mini Hackathon Challenge the winners are: 1 B class, a female team 1 A class, a male team Finally the jury (formed by the students of the other classes) will decide the winning team.
School: 2nd Primary School Čakovec (II. osnovna škola Čakovec), Croatia
Age of students: 12
This activity is organised as a project-like activity in the span of three weeks and it is a part of the eTwinning project Micro circuits for Mega solutions. In a collaboration with partners from Greece, I organised activities in my school that should increase students’ awareness about sustainability and citizenship, including relevant skills that students will need in their life. The main aims were developing problem-solving skills, coding skills (students used MS MakeCode), collaboration and teamwork skills, and developing communication skills in a foreign language (English language). Activities were prepared for the whole class and for smaller groups of students (extracurricular activities). Students participated in activities that included exchanging ideas with peers from other countries on the TwinSpace forum and using the BBC micro:bit for solving real-life problems with technology. In a collaboration with a school robotics group students created a traffic light and a simulation of smart city lights using the micro:bit.
The 4o Primary School of Pefkis (Athens, Greece) has been part of this project with students of the 4th Grade (9 to 10 years old). The project started in September 2019 and all activities were completed in March 2020. Our school has received a Lego Wedo2 set from the eTwinning NSS to take part in eTwinning STEM actions.
The project aimed to involve the students in STEM activities through collaborative, experiential, and problem-solving actions. Through those activities, they were able to gain digitalcompetencies in line with the DigComp 2.1.Framework for Citizens. These also include information management, communication, content creation, digital safety, and problem-solving.
Students created digital content, built and programmed robots, designed and printed 3D objects, created electrical circuits and learned how to use the Internet with safety.
I am a vice-principal and a computer science teacher from Turkey. We are organising 3 STEM week activities in 6 Nisan Anadolu Lisesi (6 Nisan Anatolian High School ) between 22.04.2019 and 28.04.2019. Our activities are now in the STEM Discovery Week 2019 Map.
1. Natural Sources
The EU’s definition of bioeconomy is “sustainable production and processing of biomass for food, health products, fibre products, industry, and energy” European Network For Forest Pedagogy, internet-platform that intends to develop as an European-wide forum for information and communication about forest pedagogics, offers basic frames of standards to describe what is required in order to deliver environmental education for sustainable development. The standard describes six steps of pedagogical approaches with activities to increase environmental maturity; learn to enjoy outdoors, experience and observe nature, understand the ecological web, understand the interplay between man and nature, make decisions on environmental issues, be responsible for nature.
Adalar Public Education Center is proud to share the first experience from our STEM Discovery Week events. We had organized a series of STEAM events dedicated to the STEM Discovery Week 2019 between 13-28 April.
During the STEM Discovery Week, we organized various activities for students in order to learn about sustainable development and understand the importance of the SDGs (Sustainable Development Goals)
First of all, we visited the Istanbul Technical University robot Olympics Center with over 90 students. The purpose of this visit was to connect our students with students from other schools. We wanted them to experience STEM applications. Our students benefited from the conferences, studied the designed robots, learned about the materials and programs of the robots in the competitions. They also had the chance to work with 3D printers and were interviewed by the students at the stands. Some students found themselves in a university environment for the first time and talked to the robot. This trip has developed their goals and it was very useful for their future.